<aside> 💡 Monitoring game metrics is crucial to ensuring the success and longevity of our products. By consistently tracking user retention, engagement, and revenue, we can identify areas for improvement and make data-driven decisions to optimize our games. With the right tools, such as Firebase, Looker, and Tableau, we can visualize and analyze our data, allowing us to make informed decisions quickly. By continuously monitoring and iterating based on our findings, we can ensure that our games meet our goals and provide the best possible experience for our users.
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The purpose of this document is to provide a detailed process for monitoring our mobile games. We will be using Firebase and Looker for monitoring and a database with events and Tableau for creating reports. This process can be used as a template for monitoring all mobile games.
First, we need to define the metrics we will use to monitor our mobile games. These may include user retention rate, daily active users, engagement rate, revenue, and more. It is important to determine which metrics are most relevant to your game and track them consistently.
Firebase is a powerful tool for monitoring mobile games. To set up Firebase, follow these steps:
In our case, Mainlib handles the installation of the Firebase SDK and most of the industry-typical events. If you have a specific requirement for your game, you need to request it early enough for it to be implemented.
Looker is a data visualization tool that can help you understand your game's performance. To use Looker, follow these steps: